Ôn tập chương III
Hướng dẫn giải Bài 6 (Trang 92 SGK Toán Hình học 12)
<p><strong>6.</strong> Cho mặt phẳng&nbsp;<math xmlns="http://www.w3.org/1998/Math/MathML"><mfenced><mi>&#945;</mi></mfenced></math> c&oacute; phương tr&igrave;nh&nbsp;<math xmlns="http://www.w3.org/1998/Math/MathML"><mn>3</mn><mi>x</mi><mo>+</mo><mn>5</mn><mi>y</mi><mo>-</mo><mi>z</mi><mo>-</mo><mn>2</mn><mo>=</mo><mn>0</mn></math> v&agrave; đường thẳng&nbsp;<math xmlns="http://www.w3.org/1998/Math/MathML"><mi>d</mi></math> c&oacute; phương tr&igrave;nh:&nbsp;<math xmlns="http://www.w3.org/1998/Math/MathML"><mfenced open="{" close=""><mtable><mtr><mtd><mi>x</mi><mo>=</mo><mn>12</mn><mo>+</mo><mn>4</mn><mi>t</mi></mtd></mtr><mtr><mtd><mi>y</mi><mo>=</mo><mn>9</mn><mo>+</mo><mn>3</mn><mi>t</mi></mtd></mtr><mtr><mtd><mi>z</mi><mo>=</mo><mn>1</mn><mo>+</mo><mi>t</mi></mtd></mtr></mtable></mfenced></math></p> <p>a) T&igrave;m giao điểm&nbsp;<math xmlns="http://www.w3.org/1998/Math/MathML"><mi>M</mi></math> của đường thẳng&nbsp;<math xmlns="http://www.w3.org/1998/Math/MathML"><mi>d</mi></math> v&agrave; mặt phẳng&nbsp;<math xmlns="http://www.w3.org/1998/Math/MathML"><mfenced><mi>&#945;</mi></mfenced></math>.</p> <p>b) Viết phương tr&igrave;nh mặt phẳng&nbsp;<math xmlns="http://www.w3.org/1998/Math/MathML"><mfenced><mi>&#946;</mi></mfenced></math> chứa điểm&nbsp;<math xmlns="http://www.w3.org/1998/Math/MathML"><mi>M</mi></math> v&agrave; vu&ocirc;ng g&oacute;c với đường thẳng&nbsp;<math xmlns="http://www.w3.org/1998/Math/MathML"><mi>d</mi></math></p> <p><strong>Giải:</strong></p> <p>a) Thay&nbsp;<math xmlns="http://www.w3.org/1998/Math/MathML"><mi>x</mi><mo>=</mo><mn>12</mn><mo>+</mo><mn>4</mn><mi>t</mi><mo>,</mo><mo>&#160;</mo><mi>y</mi><mo>=</mo><mn>9</mn><mo>+</mo><mn>3</mn><mi>t</mi><mo>,</mo><mo>&#160;</mo><mi>z</mi><mo>=</mo><mn>1</mn><mo>+</mo><mi>t</mi></math> v&agrave;o phương tr&igrave;nh mp<math xmlns="http://www.w3.org/1998/Math/MathML"><mfenced><mi>&#945;</mi></mfenced></math> ta được</p> <p><math xmlns="http://www.w3.org/1998/Math/MathML"><mn>3</mn><mfenced><mrow><mn>12</mn><mo>+</mo><mn>4</mn><mi>t</mi></mrow></mfenced><mo>+</mo><mn>5</mn><mfenced><mrow><mn>9</mn><mo>+</mo><mn>3</mn><mi>t</mi></mrow></mfenced><mo>-</mo><mfenced><mrow><mn>1</mn><mo>+</mo><mi>t</mi></mrow></mfenced><mo>-</mo><mn>2</mn><mo>=</mo><mn>0</mn><mo>&#8660;</mo><mn>26</mn><mi>t</mi><mo>+</mo><mn>78</mn><mo>=</mo><mn>0</mn><mo>&#8660;</mo><mi>t</mi><mo>=</mo><mo>-</mo><mn>3</mn></math></p> <p>Khi đ&oacute;&nbsp;<math xmlns="http://www.w3.org/1998/Math/MathML"><mi>x</mi><mo>=</mo><mi>y</mi><mo>=</mo><mn>0</mn><mo>,</mo><mo>&#160;</mo><mi>z</mi><mo>=</mo><mo>-</mo><mn>2</mn><mo>.</mo></math></p> <p>Vậy&nbsp;<math xmlns="http://www.w3.org/1998/Math/MathML"><mi>d</mi></math> cắt&nbsp;<math xmlns="http://www.w3.org/1998/Math/MathML"><mfenced><mi>&#945;</mi></mfenced></math> tại điểm&nbsp;<math xmlns="http://www.w3.org/1998/Math/MathML"><mi>M</mi><mfenced><mrow><mn>0</mn><mo>;</mo><mo>&#160;</mo><mn>0</mn><mo>;</mo><mo>&#160;</mo><mo>-</mo><mn>2</mn></mrow></mfenced></math>.</p> <p>b) Đường thẳng&nbsp;<math xmlns="http://www.w3.org/1998/Math/MathML"><mi>d</mi></math> c&oacute; vecto chỉ phương l&agrave;&nbsp;<math xmlns="http://www.w3.org/1998/Math/MathML"><mover><msub><mi>a</mi><mi>d</mi></msub><mo>&#8594;</mo></mover><mo>=</mo><mfenced><mrow><mn>4</mn><mo>;</mo><mo>&#160;</mo><mn>3</mn><mo>;</mo><mo>&#160;</mo><mn>1</mn></mrow></mfenced></math></p> <p>Mp<math xmlns="http://www.w3.org/1998/Math/MathML"><mfenced><mi>&#946;</mi></mfenced></math> vu&ocirc;ng g&oacute;c với&nbsp;<math xmlns="http://www.w3.org/1998/Math/MathML"><mi>d</mi></math> th&igrave;&nbsp;<math xmlns="http://www.w3.org/1998/Math/MathML"><mfenced><mi>&#945;</mi></mfenced></math> c&oacute; vecto ph&aacute;p tuyến&nbsp;<math xmlns="http://www.w3.org/1998/Math/MathML"><mover><mi>n</mi><mo>&#8594;</mo></mover><mo>=</mo><mover><msub><mi>a</mi><mi>d</mi></msub><mo>&#8594;</mo></mover><mo>=</mo><mfenced><mrow><mn>4</mn><mo>;</mo><mo>&#160;</mo><mn>3</mn><mo>;</mo><mo>&#160;</mo><mn>1</mn></mrow></mfenced></math> n&ecirc;n c&oacute; phương tr&igrave;nh l&agrave;&nbsp;<math xmlns="http://www.w3.org/1998/Math/MathML"><mn>4</mn><mfenced><mrow><mi>x</mi><mo>-</mo><mn>0</mn></mrow></mfenced><mo>+</mo><mn>3</mn><mfenced><mrow><mi>y</mi><mo>-</mo><mn>0</mn></mrow></mfenced><mo>+</mo><mn>1</mn><mfenced><mrow><mi>z</mi><mo>+</mo><mn>2</mn></mrow></mfenced><mo>=</mo><mn>0</mn><mo>&#8660;</mo><mn>4</mn><mi>x</mi><mo>+</mo><mn>3</mn><mi>y</mi><mo>+</mo><mi>z</mi><mo>+</mo><mn>2</mn><mo>=</mo><mn>0</mn><mo>.</mo></math></p>
Hướng dẫn Giải Bài 6 (trang 92, SGK Toán 12, Hình học)
GV: GV colearn
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Hướng dẫn Giải Bài 6 (trang 92, SGK Toán 12, Hình học)
GV: GV colearn